Thursday, June 12, 2014

Cycles and stepped mode.

Cyclic animations are actually challenging. Making sure they loop correctly without seeing "hiccups" can be frustrating if you do not utilize the graph editor effectively.

I have learned to pose out my characters based on their key poses using "stepped mode" - allowing me to focus on posing. This works for creating performances or actions...but I don't feel like it works well when creating a simple cycle (walk, run, etc).

It might take me a few more tries to get an effective work flow down. Right now, i'm experimenting and seeing what really works.

Hello dino! (dinosaur rig courtesy of Digital Tutors).


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